Company | Nintendo |
---|---|
Type | Handhelds |
Year | 2001 |
CPU | ARM7TDMI with embedded memory, Z80 (8.4 MHz) for Game Boy compatibility |
Speed | 16.8 MHz |
RAM | 32 KB + 96 KB VRAM (internal to the CPU), 256 KB WRAM (external to the CPU) |
Media | cartridge |
Graphic modes | 240x160 |
Colors | 15 bit RGB, 512 simultaneous colors in "character mode" and 32,768 simultaneous colors in "bitmap mode". |
The Game Boy Advance, is a handheld video game console developed, manufactured and marketed by Nintendo, it is a 32-bit system. It is the successor to the popular Game Boy Color, and is the first handheld Nintendo game system to use widescreen on all games. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Europe on June 22, 2001; and in the People's Republic of China on June 8, 2004 (excluding Hong Kong).
In 1996, magazines including issues 53 and 54 of Total! and the July 1996 issue of GameInformer featured reports of a new Game Boy, codenamed Project Atlantis. Although the expected release date of "early 1997" would make this machine seem to be the Game Boy Color, it was described as having "a 32-bit RISC processor" and "allowing similar to SNES standard games-playing to be played in the palm of your hand" - a description that more closely matches the Game Boy Advance.